2009-05-31
I've written a tutorial on how to implement Perlin Noise in both a pixel shader and a vertex shader. The tutorial is available over at Ziggyware.
Check it out! I welcome any feedback.
UPDATE
http://www.ziggyware.com/news.php?readmore=1125
I found out I have won first place in the Ziggyware contest! I'm very happy that my first XNA tutorial was such a success. Perhaps I will write up more in the future.
UPDATE 2
It appears that Ziggyware no longer exists, so I have shared the article, screenshots, and sample code on my server. You can download it all here:
http://re-creationstudios.com/shared/PerlinNoiseGPU/